
ALDINA VITELLI
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Composer
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Sound Designer
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Foley Artist
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Audio Post - Production Specialist
Composer, Sound Designer, Foley Artist, and Audio Post-Production Professional. Her sound research blends orchestral and electronic elements, creating a contemporary language with a strong emotional impact. Her compositions combine sound design with timbral experimentation, moving across various genres: from orchestral to minimalism, from rock to electronic music, while also creating immersive soundscapes and textures. Her work is always driven by a strong focus on mood, emotion, and storytelling.
She began studying piano at the age of six, gradually expanding her musical path by learning more ad more instruments.
In 2014, she graduated in Music Therapy, developing a deep sensitivity to the emotional interpretation of images and to the relationship between sound, psychology, and psychoacoustics.
In 2019, she earned a degree in Electroacoustic Composition from the “Licinio Refice” Conservatory in Frosinone.
In 2021, she graduated with honors from the Master’s program in Sonic Arts at the University of Rome Tor Vergata, specializing in composition and sound design for film, television, and video games.
In 2022, she completed a two-year program in Music Composition and Sound Design at the International School of Comics in Rome.
Since 2021, she has collaborated with Paolo Vivaldi and Alessandro Sartini on productions for Rai, Mediaset, and the movies industry, working on composition, orchestration, music editing, and mock-ups.
Alongside this, she works in audio post-production, overseeing projects at every stage—from dialogue editing and foley to sound design, final mixing, and delivery.
In recent years, she has also worked on several movie sets as a music assistant, collaborating closely with directors and production teams. She handled foley, sound design, and dialogue editing for the podcast “Casa Tognizzo” by Ricky Tognazzi and Simona Izzo for RaiPlay Sound. She has also expanded her work into the video game industry, working as a sound designer on the title Cookie Cutter for Rogue Games.
She has experience in theatre as well, creating music, sound design, and foley for productions featuring Flavio Insinna, Francesco Pannofino, and Massimo Ghini. She is currently a lecturer in the Master’s program in New Methodologies for Health at the University of Rome Tor Vergata.


